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Cloudburst Changelog
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Version 1.02
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* Gamepad support added.
* Switched input code to use DirectInput keyboard, if available.


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Version 1.01
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* Added Clark Fagot's fix for taskbar-over-fullscreen problem.  (Untested, let's hope it works!)
* Add gamepad/joystick support.  (Deferred until T2D supports new ZAP! interface.)
* Added shift/alt/ctrl fire key suport.
* Changed enemy laser bitmaps so they are more visually appealing.
* Fixed white border when camera shakes.
* Added scrolling cloud background.
* Removed drab gray default GUI buttons, replaced them with GuiBitmapButtonCtls.
* Fixed resolution-resize issues with some GUIs (opening, endgame and begger in particular)
* Upped image quality for begger and help static screens.
* Refactored GUI talkbox to be more in line with rest of GUI visuals.
* Added version number on main menu.
* Changed gun sound for player.
* Added ability to disable blended sprites.  (Not that big of a gain, but every bit helps for low-end systems.)


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Version 1.00
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* Initial release.